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![]() HTC Vive owners wanting to take advantage of this new mode will need to ensure they’re running compatible GPU drivers 361.75 (NVIDIA) or 1.0.3.16 (AMD) or newer as well as updating to the latest SteamVR beta. All I have connected is a dvi to hdmi to a tv and the Vive. I can get sound by clicking on the game window, but then the compositor window comes up again, issuing the red goggles I know too well at this point. I've read that for some reason, the Vive is being viewed as another monitor. when I boot the game, the warning that says 'compositor is not full screen' which I fix by clicking on the 'make compositor full screen', but when that happens, I loose sound. Additionally, Direct Mode allows the headset to go into standby mode, preserving power and display life.” 1 Posted by 5 years ago Compositor is not full screen I just randomly started getting this error. For example, flashing displays upon headset detection, confused display destinations for desktop applications, and fullscreen compositor warnings are all resolved by Direct Mode. ![]() This results in a more consistent experience for Vive users, as its composited view renders independent of other desktop application windows. I get this message when trying to play VR accompanied with 'You'll need this to be fullscreen for SteamVR to work correctly. CLicking into the Vive monitor space changes the Vive display to a gray color, but doesn't solve the issue of not seeing the compositor. My Monitor is connected via display port and the Vive is connected to the HDMI slot in the card. Valve claim that “ SteamVR’s Direct Mode allows direct communication with the Vive’s displays, bypassing the operating system’s typical display communication path. I click to make it Direct Mode, then it says the Compositor is not full screen and I get a red color in the HMD. See Also: NVIDIA Takes the Lid Off ‘Gameworks VR’ – Technical Deep Dive and Community Q&A Things have come along way, and following in the wake of Oculus’ SDK 0.7 release last year, Valve have released an updated beta version ( 1454970580) of SteamVR. Yours should also be on the right, but in some cases it will be on the left depending on your setup. Those that remember the earlier days of the Oculus Rift DK1 will recall the somewhat challenging nature of getting VR demo’s to appear let alone perform correctly, with the device being treated, ostensibly as another monitor attached to your face. Alle varemerker tilhører sine respektive eiere i USA og andre land. LONG SOLUTION: Right click on your desktop and choose 'screen resolution' to find where your second display is located relative to the main display. Valve has just announced that the latest release of SteamVR beta, its virtual reality platform SteamVR just upgraded its rendering pipeline to support Direct Mode, a way to bypass unnecessary operating system clutter to render directly to a VR headset.
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